^a${value} Second(s) Recharge | 6 5.6 5.2 4.8 4.4 4 3.6 3.2 2.8 2.4 2 1.6 1.2 0.8 0.4 0
|
${value} Energy Cost | 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
|
${value} Bleeding Damage over ${duration} Second(s) | min: [16.0, 21.0, 26.0, 30.0, 35.0, 40.0, 44.0, 49.0, 54.0, 58.0, 63.0, 68.0, 72.0, 77.0, 82.0, 90.0] Bleeding Damage over min: 3.0 Second(s)
|
${value} Piercing Damage | min: [15.0, 18.0, 21.0, 24.0, 27.0, 31.0, 35.0, 39.0, 43.0, 48.0, 53.0, 58.0, 63.0, 69.0, 75.0, 81.0]
|
${value} Projectile(s) | 1
|
MaxLevel | 12
|
UltimateLevel | 16
|